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Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)

Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)

定 價(jià):¥59.00

作 者: (美)劉易斯,(美)切斯 著
出版社: 清華大學(xué)出版社
叢編項(xiàng): 大學(xué)計(jì)算機(jī)教育國(guó)外著名教材系列
標(biāo) 簽: 影印版

ISBN: 9787302207306 出版時(shí)間: 2009-09-01 包裝: 平裝
開本: 16開 頁(yè)數(shù): 526 字?jǐn)?shù):  

內(nèi)容簡(jiǎn)介

  《Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)》是著名作者John Lewis與William Loftus作為其一流的CS1教材“Java Software Solutions:Foundations of Program Design”的姊妹篇。盡管《Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)》的英文名為“Java Software Structures: Designing and Using Data Structures”,但正如作者在前言中所說的那樣,《Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)》其實(shí)是一本可作為“數(shù)據(jù)結(jié)構(gòu)與算法”課程的教材。根據(jù)使用了前兩版的教師和學(xué)生的反饋,作者在第3版中進(jìn)行了重大修改,以適應(yīng)教學(xué)的需要。《Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)》關(guān)注的是數(shù)據(jù)結(jié)構(gòu)和算法背后的核心設(shè)計(jì)問題。在展現(xiàn)每種集合時(shí),《Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)》都是先探討該集合的一般概念,接著再討論該集合在問題求解中的用法,最后討論了各種候選實(shí)現(xiàn)方案。因此,《Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)》是“數(shù)據(jù)結(jié)構(gòu)與算法”Java語言描述課程的理想教材。

作者簡(jiǎn)介

暫缺《Java軟件結(jié)構(gòu)與數(shù)據(jù)結(jié)構(gòu)(第3版)》作者簡(jiǎn)介

圖書目錄

Chapter I Introduction
1.1 Software Quality
Correctness
Reliability
Robustness
Usability
Maintainability
Reusability
Portability
Efficiency
Quality Issues
1.2 Data Structures
A Physical Example
Containers as Objects
Chapter 2 Analysis of Algorlthms
2.1 Algorithm Efficiency
2.2 Growth Functions and Big-OH Notation
2.3 Comparing Growth Functions
2.4 Determining Time Complexity
Analyzing Loop Execution
Nested Loops
Method Calls
Chapter 3 Collections
3.1 Introduction to Collections
Abstract Data Types,
The lava Collections API
3.2 A Stack Collection
3.3 Crucial OO Concepts
Inheritance
Class Hierarchies
The Object Class
Polymorphism
References and Class Hierarchies
Generices
3.4 A Stack ADT
Interfaces
3.5 Using Stacks: Evaluating Postfix Expressions
3.6 Exceoflons
Exception Messages
The try Statement
Exception Propagation
3.7 Implementing a Stack: Wlth Arrays
Managing Capacity
3.8 The ArrayStaak Class
The Constructors
The push Operation
The pop Operation
The peek Operation
Other Operations
Chapter 4 Llnked Structures
4.1 References as Unks
4.2 Managing Linked Lists
Accessing Elements
Inserting Nodes
Deleting Nodes
Sentinel Nodes
4.3 Elements Without Links
Doubly Linked Lists
4.4 Implementing a Stack: Wlth Links
The LinkedStack Class
The push Operation
The pop Operation
Other Operations
4.5 Using Stacks: Traversing a Maze
4.6 Implementing Stacks:
The java. util. Stack Class
Unique Operations
Inheritance and Implementation
Chapter 5 Queues
5.1 A Queue ADT
5.2 Using Queues: Code Keys
5.3 Using Queues: Ticket Counter Simulation
5.4 Implementing Queues: With Links
The remove Operation
The contains Operation
The ieeraeor Operation
The add Operation for an Ordered List
The enque Operation
The dequeue Operation
Other Operations
5.5 Implementing Queues: With Arrays
The enqueue Operation
The dequeue Operation
Other Operations
Chapter 6 Lists
6.1 A List ADT
Iterators
Adding Elements to a List
Interfaces and Polymorphism
6.2 Using Ordered Lists: Tournament Maker
6.3 Using Indexed Lists: The Josephus Problem
6.4 Implementing Queues: With Arrays
The enqueue Operation
The dequeue Operation
Other Operations
Operations Particular to Unordered Lists
The addAfter Operation for an Unordered List
6.5 Implementing Llsts: With Llnks
The remove Operation
Doubly Linked Lists
The iterator Operation
6.6 Lists in the Java Collections API
Cloneable
Serializable
RandomAccess
Java.util.Vector
Java.util.ArrayList
Java.util.LinkedList
Chapter 7 Recursion
7.1 Recurslve Thlnking
Infinite Recursion
Recursion in Math
7.2 Recurslve Programming
Recursion versus Iteration
Direct versus Indirect Recursion
7.3 Using Recutsion
Traversing a Maze
The Towers of Hanoi
7.4 Analyzing Recursive Algorithms
Chapter 8 Sorting and Searching
8.1 Searching
Static Methods
Generic Methods
Linear Search
Binary Search
Comparing Search Algorithms
8.2 Sorting
Insertion Sort
……
Chapter 9 Trees
Chapter 10 Binary Search Trees
Chapter 11 Priority Queues and Heaps
Chapter 12 Multi-way Seach Trees
Chapter 13 Graphs
Chapter 14 Hashing
Chapter 15 Sets and Maps
Appendix A UML
Appendix B Object-Oriented Design

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